An isolated Northern resort island in the shadow of Mount Kreznic, Vikendi was home to a wide variety of attractions, businesses, and villages. Vikendi is enveloped in dense/thick forest and another aspect of the island is its warm Mediterranean coastline and snowy mountains in the central area of the map. Tourists can look to the future from the Cosmodrome, travel back to the past and walk with the giants at the prehistoric Dino Park, visit the aging Castle, or even take a tour of the winery. Vikendi is as beautiful as it is dangerous and Survivors treading these bitter cold lands will have to watch their backs even more closely, as the fresh snow is perfect for leaving behind footprints! With snow and the footprints that you leave behind or other players leave behind, the hunter becomes the hunted. The days are long on Vikendi, but it won’t be long before the sun sets and the auroras fill the moonlit skies.
The map is inspired by Slovenia to create the visual design of the map.
Vikendi (Croatian: Dihor Otok) (Codename: Dihorotok) is the 4th playable map that is in the works for BATTLEGROUNDS, Vikendi is a 6×6 island on the Adriatic Sea.
Development on this map began sometime in 2017, map was teased on June 10th, 2018 in the ‘Microsoft E3 2018 conference’ video. PUBG Corp attended The Game Awards (2018) and had a World Premier CGI trailer of Vikendi, later that night Vikendi became playable on the Test Server client, and later that month, on December 19th, Vikendi became available on the live client on PC. Vikendi was released on January 22nd for Xbox One and PS4.
Location: Adriatic Sea
Theme: Snow forest
Terrain: Snow, Mountainous, Sea
Game modes: All
Platforms: PC, Xbox One, PS4 & Mobile
An isolated Northern resort island