Game rules

Only a team which participated in a match can complain about the results in any way. All rules are subject to change without notification.

1. Game Format

  • 1.1. Player Eligibility

    All players participating in PlayerUnknown’s Battlegrounds Mobile (PUBGM) competitions must enter their pubgmobile account. The game account is needed to check if the correct player is playing.

    In order to participate in cups & ladders by GCB, you must meet the following requirements:

    • You must be a registered player on the GCB website.
    • You must be 15 years old or older.
    • You must have an active PUBGM account in good standing and link it to your gcb eSports profile.

    If you do not meet these requirements, you will be deemed ineligible.

    Sign-ups will be closed for all cups 1 week before they start. If your team has not signed up before this time you will be unable to participate.
    Your team will also be required to check-in to the cup itself starting 30 minutes before the cup.

  • 1.2. Team and Player Names

    GCB reserves the right to edit Nicknames and/or URL aliases. Team or player names that are too similar to that of another team or player are subject to be changed by GCB.

    “Nicknames, Team Names, and URL Aliases.” If a team name has been wrongly seized, please file a support ticket with proof of ownership of the name.

    Only registered team members are allowed to play for a team. Players and teams must compete under their officially registered PUBGM team names and Nicknames during all official matches.

  • 1.3. Roster

    Team rosters must consist of at least the minimum amount of players required to participate in a cup. Teams are only allowed to play with players on their roster with a registered game account. All roster changes must be made prior to the start of a cup. Playing with different players and/or illegal ringers will result in punishment.

  • 1.4. Game version

    All players must install the newest version of the game in order to participate in GCB tournaments. Updates must be installed before the tournament starts, so delays will be at a minimum.

  • 1.5. Technical Issues

    Teams are responsible for their own technical issues (hardware/internet). Matches will not be rescheduled because of technical issues and matches will be played nevertheless. If the warm-up time in the starting area is exceeded the game goes on, even if the issue is not solved yet. In case of massive problems influencing a significant amount of players, a replay of the map may be called via the tournament’s support channels on Discord or Facebook.

  • 1.6. Participation

    The first teams to do their check-ins for each cup get to participate until the maximum amount of check-ins is reached. Slots will be available on a first-come, first-served basis beginning from the check-in process start 30 minutes before the start of the cup.

    Each lobby will consist of 16 teams (or less during the first round if the sign-up limit is not reached). The number of rounds and lobbies may change based on the number of checked-in teams.

  • 1.7. Disqualification

    To keep cups as efficient as possible, GCB reserves the right to disqualify teams. This will only be done in cases where a team purposefully stalls or attempts to block the cup from starting.

    Usage of Reshade, SweetFX, VibranceGUI, and other 3rd party programs that enhance, add, modify, or remove the game appearance, colour, or files, is strictly prohibited.

    Intentionally changing your character’s angle to look through a texture or object is prohibited. You are not allowed to set two actions to the same key in key bindings.

    The intentional use of any bugs, cheats, glitches, or errors in the game is strictly forbidden and will be penalized. Any team found to be using any known exploit will forfeit their game upon the first occurrence of the exploit. If the team is found to use another known exploit for a second time and it is determined to have been done on purpose they will be removed from the tournament and barred from any future tournaments.

2. In-Game Settings

Every Match in the Competition will use Esports Mode with the competitive PUBG SUPER rules settings for each map found here.
All settings shall remain default unless explicitly stated below.

  • 2.1. Basic

    • 2.1.1. Game Settings

      • Map: Erangel or Miramar Or Sanhok or Vikendi.
      • Perspective: TPP Or FPP
      • Players: 64 + 1 (Host) + 2(Referees)
      • Team Members: 4
    • 2.1.2. Weather

      • Weather: Sunny Or Rainy or Dynamic

3. In-Game Scoring

Every Match in the Competition will award Points in accordance with the following scoring system.

  • 3.1. Kill Points

    Kill Points are awarded to teams based on the number of Kills the Team accumulates during each Match. A Team will earn one (1) Kill Point per Kill.

  • 3.2. Ranking Points

    Ranking Points are awarded to teams based on their finishing position at the end of each Match. Teams will accumulate Ranking Points based on the following matrix.

Placement Points
#1 15
#2 12
#3 10
#4 8
#5 6
#6 4
#7 2
#8 1
#9 – 16 0
  • 3.3. Match Points

    A Team’s Match Points is the sum of their Kill Points and Placement Points.
    Kill Points + Placement Points = Match Points
    For example, a Team which accumulates 10 Kills and finishes the Match in the 3rd position will earn 15 Match Points (10 + 5 = 15).

  • 3.4. Total Points

    A Team’s Total Points is the sum of all Match Points accumulated during a set period of time.

  • 3.5. Tie Breaker

    In the event that two or more teams have the same number of Total Points, the following rules shall be applied to break the tie.

  1. Compare every tied Team’s total Wins across all Matches
  2. Compare every tied Team’s total Placement Points across all Matches
  3. Compare every tied Team’s total Kill Points across all Matches
  4. Compare every tied Team’s total Match Played across all Matches

4. Details

  • 4.1. Game preparations

    Please resolve any problems that might occur before a match starts. Connection or hardware problems during a match could lead to disqualification by GCB admins. Make sure all players are eligible to play. In team games, all players must be registered for their corresponding team’s roster.

  • 4.2. Substitute Players

    It is only allowed to substitute a player before the match starts. If the match is started all 4 players of a team must play the game until the end. A team is allowed to have 3 substitute player.

  • 4.3. No show

    If a participant cannot play at the scheduled start time, we will remove the team from participating in the tournament.

  • 5.4. Number of players

    Teams are allowed to play one match per round with 3 players, in case of technical problems.

  • 5.5. Disconnects

    In the case that a player(s) disconnects during a match, the team is allowed to continue to play the match at a disadvantage.

  • 5.6. Forfeit

    Participants can choose to forfeit a match if they wish. Forfeiting will result in 0 points from that match and possible penalty points.

  • 5.7. Re-host

    A re-host can only be played with admin initiation. Disconnects and lag issues will only qualify for a re-host if the issue occurs within the first 60 seconds of the game and affects a significant amount of players, barring any unforeseen situations.

  • 5.9. Observers

    Observers are organized by GCB admins and people that are given permission by an admin (e.g. shout casters or streamers).

  • 5.10 Results

    All results will be input by GCB personnel. If anything is unclear, participants should have screenshots available to verify the result and file appeal.

5. Communication & Support

Please submit a support ticket for any assistance during the cup. For communications, we ask teams to use our PUBGM Discord-server.

  • 5.1. Admins

    All participants must adhere to the decisions and rules of the tournament organizers, admins, and referees. All decisions are final, except in cases where the option to appeal is clearly stated. Conversations, either verbal or written, between organizers, admins or referees, and participants are confidential. Publicly posting or sharing these conversations with outside parties is strictly forbidden, unless permission is obtained.

  • 5.2. Match Media

    All match media (screenshots, demos, etc) must be kept for at least 14 days. Faking or manipulating match media is forbidden and will result in severe penalties. Match media should be named clearly based on what it is. It is not possible to file a protest or write a support ticket to complain about bad match media naming. However, if an admin is hindered in their work because of bad match media names then it can be punished.

  • 5.3. Casting and Streaming

    Casting an GCB match is only permitted with an GCB admin agreement. Personal streaming is always allowed, for any other purposes to get an agreement please write a Support ticket.

  • 6.4. Personal Streaming

    Personal Streaming is always allowed if GCB Officials is not casting the same match. If GCB is casting a match, personal streaming is not allowed without an admin agreement. Personal Streaming of a match shown by GCB, without permission from GCB admin, can lead to a disqualification of the team or ban of the participant streaming content during the tournament. Any such streaming by GCB will always be announced before match start.

General rules

1. Global Rules

1.1. General

The league administration has the right to decide outside or even against the rulebook in special cases to guarantee fairplay.

1.2. Code of Conduct

Every participant has to behave with respect towards the representatives of the GCB, press, viewers, partners and other players. The participants are requested to represent esports, the GCB, and their Sponsors honorably. This applies to behavior in-game and also in chats, messengers, comments and other media. We expect players to conduct themselves according to the following values:

  • Compassion: treat others as you would be treated.
  • Integrity: be honest, be committed, play fair.
  • Respect: show respect all other humans, including teammates, competitors, and event staff.
  • Courage: be courageous in competition and in standing up for what is right.

Participants must not engage in harassment or hate speech in any form. This includes, but is not limited to:

  • Hate speech, offensive behavior, or verbal abuse related to sex, gender identity and expression, sexual orientation, race, ethnicity, disability, physical appearance, body size, age, or religion.
  • Stalking or intimidation (physically or online).
  • Spamming, raiding, hijacking, or inciting disruption of streams or social media.
  • Posting or threatening to post other people’s personally identifying information (“doxing”).
  • Unwelcome sexual attention. This includes, unwelcome sexualized comments, jokes, and sexual advances.
  • Advocating for, or encouraging, any of the above behavior.

1.2.1. Spamming

The excessive posting of futile, annoying or offensive contributions within the GCB is considered as spamming. Spamming on the website (forums, match comments, player comments, support- and protest pages, etc) is penalized as follows:

  • Written warning for the first offence
  • 1 penalty point + 1 week comment ban for the second spamming incident.
  • 2 penalty points + 2 week comment ban for the third spamming incident.
  • 3 penalty points + 3 week comment ban for the fourth and any further spamming incidents.

The decisive factor therefore is the amount of active penalties for spamming.

1.3. Game / client

In general, all programs which are not part of the original game, including custom-data and modifications, are not allowed in any GCB game. All external voice programs are allowed (e.g. Teamspeak, Ventrilo etc.). Scripts and changes to the game’s configuration are allowed, unless they are partly or completely forbidden by the league specific rules. Programs that provide an advantage during game play (e.g. drivers that allow the removing of walls) are forbidden. Any programs that change the game itself are forbidden.

1.4. Language

The official language of this national section is Bangla. All players should be able to communicate in Bangla and to do so.

2. Cheating

All forms of cheating in GCB matches are forbidden and will be penalized by the GCB. Players found cheating outside of the GCB may be barraged on the GCB depending on the evidence available. Note, we do not accept publicly submitted demo or screenshot evidence in these cases. Should it become known to the GCB administrators that any form of cheating was used to the advantage of a player or a team during an GCB match, the GCB reserves the right to punish them to the full extent of the rules available. By breaking any rule a player risks being barred or completely excluded from a specific league or from all leagues. This also includes their team.

The use of programs (or “hacks”) or other methods to circumvent, modify or in any way manipulate GCB Anticheat is forbidden. Any use of such programs or methods will be punished as cheating. Even testing of such programs or methods in a match not happening within the GCB will be punished.

2.1.1. Distribution of cheats

Contributing to the distribution of cheats in any way is not allowed on GCB. This includes but is not limited to referring to the name, website or logo of cheats anywhere on GCB, such as player profiles, team profiles, forums, comments, guest book entries, etc.

Violating this rule will be punished from a warning up to exclusion from GCB.

2.1.2. Cheating Sanctions

Disqualification from the tournament, results voided, forfeiture of prize money, ban lifetime depending on age and level of player and nature/size of tournament and how the player cheated. Cheating at a professional level (i.e. where qualification for a professional event is at stake) should normally result in a 2 year ban, but, in aggravating circumstances, can result in a lifetime ban.

2.1.3. Rehabilitation

Nevertheless first offenders willing to intensively deal with their situation can get a second chance.

2.3. Match-Fixing/betting fraud

Engaging in any action that improperly influences the outcome of a game or match by any means.

2.3.1. Match-Fixing Sanctions

Results voided, 5 year ban unless significant mitigating factors in line with the ESIC Anti-Corruption Code or, in the presence of aggravating circumstances, a longer ban, forfeiture of prize money and monetary fine (if discovered before the end of a tournament, disqualification).

2.4. Competition manipulation and bribery

Bribing or attempting to bribe a referee or organizer or trying to manipulate the competition.

2.4.1. Competition manipulation and bribery Sanctions

Results voided, ban of between 1 and 2 years, forfeiture of prize money and monetary fine (if discovered before the end of a tournament, disqualification)

2.5. Second and subsequent offences

For second and subsequent offences, participants should expect far harsher sanctions and in all likelihood a lifetime ban from GCB eSports.

3. Accounts

3.1. Player

A GCB Account can only be created if the user is at least 13 years old. When registering, each player must provide an up-to-date and correct email address and it is the player’s responsibility to keep this up-to-date. To play in a ladder, a method of contact must be available and visible to all users in your player profile.

3.1.1. Multiaccounts

Each player in the GCB must only have one account! If a player can not access his account and then creates a new one, then he/she must write a support ticket explaining in detail the reason for not being able to access the account.

3.1.2. Nicknames, Team Names and URL Aliases

We reserve the right to edit Nicknames and/or URL aliases, if they fail to comply with the following requirements.

Nicknames/aliases are forbidden if they:

  • are protected by third-party rights and the user has no written permission
  • resemble or if they are identical to a brand or trademark, no matter whether it has been

registered or not

  • resemble or if they are identical to a real person other than themselves
  • use names of GCB Gaming products
  • resemble or if they are identical to the names of GCB Gaming employees
  • are nonsense

In addition to the above, any nicknames/team names/aliases that are purely commercial (e.g. product names), defamatory, pejorative, offensive, vulgar, obscene, anti-Semitic, inciting hatred, or offending against good manners are forbidden. Using alternative spelling, gibberish or wrong spelling in order to avoid the requirements mentioned above is illegal. We reserve the right to extend, change, exchange or delete these rules if necessary.

3.1.3. Photo

It would be nice if a player’s photo clearly shows the face of the player, for adding anything else (graphics, other people, other parts of body, etc.) please use the logo function. For anything else please use the gallery.

3.1.4. Nationality

A player’s nationality must be set to their nationality that is proven by a current passport. Deliberately faking nationality is punishable.

3.1.5. Account sharing

Each GCB account is strictly personal and cannot be shared with other GCB users and / or other players that don’t have an GCB account. Failure to comply with this rule will result in a ban of up to 6 months.

The original registrant must always be the final user of the account, which cannot be lent or transferred in any case. This will be considered as account sharing or multi account and pursued according to the GCB rules.

3.2. Teams

A team’s name does not have to be unique, but the GCB reserves the right to refuse clans with the same or similar names as a well-known clan.

Names which are restricted by law will not be accepted and will be deleted and punished with penalty points if found. Also, names which go against all forms of etiquette and good manners will not be accepted.

If a team deletes its account because of a certain amount of active penalty points and registers a new account, the penalty points will be transferred to the new account if the team rejoins the same ladder. Furthermore 1 additional penalty will be added for the attempted deception.

The logo must represent the team and have some reference to the team’s name or to the team’s short handle. Copyrighted logos, or logos which go against etiquette and good manors will not be accepted.

3.2.1. Changing team names

A team can change its name at any time. This also applies when a team is restructured.

Changing a team’s name in order to fool other teams is forbidden. Extremely long names, or consistent changing of team names is prohibited and can be punished with penalty points.

3.2.2. Players in team

A player may only play for one team in a tournament or league of GCB.

3.2.4. Sponsors/partnerships

The GCB administration reserves the right to prohibit or remove teams with sponsors or partners that are solely or widely known for pornographic, drug use or other adult/mature themes and products from partaking in GCB Play events at any time.

4. Penalty points

If a player or team disregards or violates one or more of the rules of the league, this can have various consequences depending on the severity of the offence.

As a rule, the penalty points are deleted after a certain period of time. There are different clearance periods depending on the amount of points:

    • 1-2 penalty points: 2 months
    • 3-6 penalty points: 3 months
    • 7 penalty points: 6 months
    • 12 penalty points: 1 years

5. Penalty Point Catalogue

In general, a player and the team can receive up to 6 penalty points per match, unless a single violation has a higher punishment. A team is only punished once per violation, regardless of how many players. Where a player or team receives penalty points for multiple violations, the penalty points are added together.

Rule violation Number of penalty points
No show Team: 3; Player: 2
Reject compulsory challenge Normal: 1
Intense (top 10): 2
Abort match Player / Team: 2
Use of ineligible player
Inactive barrage Player / Team: 3
Barraged Player / Team: 6
Unregistered player Player / Team: 3
Missing Premium (where required) Player / Team: 3
Missing Trusted (where required) Player / Team: 3
Ringer/Faker Player / Team: 6
Playing with wrong gameaccount Player / Team: 3
Playing without a registered gameaccount Player / Team: 3
Unsportsmanlike behaviour
Multiple/Fake accounts Warning / 1-4 penalty points
Deception Player / Team: 1 – 4
Fake result Player / Team: 4
Fake match media Player / Team: 6
Fake match Player / Team: 6
Cheating Player: 12 / Team: 6
    • * In cup and league matches default wins are given instead of a match deletion and penalty points.

Matches get only deleted if the team/player violating the rules won the match.